MBF-P011V Ignited Gundam Astray

The MBF-P011V Ignited Gundam Astray (aka Ignited Gundam Astray, Ignited Astray) is a custom transformable gunpla built by Jessica Laurel.

Technology & Combat Characteristics
Capitalising on the Astray Red Frame's lighter frame and natural mobility, the Ignited Astray is designed to push this advantage further with design elements of the transformable Murasame mobile suit. As a result the suit is fully capable of flight and high mobility movement in almost every environment.

The Ignited Astray's role generally revolves around mid-range combat, relying on a multitude of integrated weapons to ensure flexibility in both modes. It is primarily designed for aerospace combat and overwhelming opponents with rapid assaults before they can react, however, like most of Jessica's machines, it is particularly effective in close combat thanks to the flexibility of the Astray Red Frame's structure. To make the most of this it is fitted with a number of different close combat weapons, designed to overcome various defences.

The suit's trump card is the addition of a Mirage Colloid Stealth System, turning it into a stealth combat fighter capable of ambush tactics. If required, the suit can minimise its energy signature from enemy detection by using solid melee weapons in conjunction with the Mirage Colloid, going so far as being able to climb rough terrain with retractable combat knives to assist it if flight is not an option.

Armaments

 * "Armor Schneider" Combat Knife
 * A retractable combat knife is built into the front and heel of each foot and are used for kicking attacks or to aid in climbing.


 * Beam Blade
 * The top of each wing is lined with a beam blade for aerial close combat much like the Gaia Gundam. With practice Jessica was eventually able to use them in the suit's MS mode for unorthodox close combat, though it is difficult to use against smaller targets.


 * Beam Cannon
 * The Ignited Astray has two smaller tail stabilisers rather than a single one. As a result the suit can accommodate a pair of beam cannons in flight mode, though is more complicated to fly.


 * Beam Sabre
 * Unlike its predecessors, the Gundam uses two wrist-mounted beam sabres as its main close-combat weapons instead of regular handheld ones. While they are less dexterous than using regular beam sabres, Jessica compensates with the suit's mobility to achieve a wide range of attack angels.


 * Beam Submachine Gun
 * The suit's standard ranged weapon has been replaced with a pair of double-barrelled beam submachine guns. Like the original rifle, they can be used in both modes and are stored on the sides of the waist when not in use.


 * Heavy Beam Carbine
 * The submachine guns are original creations of Jessica and are designed to be connected together to form a more powerful beam carbine. While it has a similar rate of fire as the individual weapons, each beam bolt is more powerful.


 * Chandrahas & Kharga
 * A pair of weapons used in sustained close combat fights, each sword has a slight curve and relies on a sharp edge for its performance. As the suit cannot carry weapons on its back, each sword is mounted on the underside of a wing instead.


 * CIWS
 * Like the Red Frame and Murasame, the suit has a pair of head-mounted CIWS and two mounted on the base of each wing.


 * Flight Shield
 * A custom piece of equipment, the suit's Flight Shields are made by splitting the Murasame's shield in two parts and mounting them onto each arm. As a result each shield is lighter and easier to wield. Like with the Murasame, the shields are used to form the suit's nose in flight mode.


 * Missile Launcher
 * Each knee is fitted with a two-tube missile launcher loaded with three rounds of missiles. Unlike the Murasame's missiles the Ignited Astray's are not limited to air-to-air and can be deployed in any situation.

System Features

 * The Mirage Colloid Stealth System allows the suit to completely vanish from any form of detection. It is often used for brief moments to perform blitzkrieg assaults on targets before they can react, though it can be used to escape from combat if the situation turns for the worse. The cloak performs at reduced effectiveness when the suit is moving at high speeds, such as flight, forcing it to resort to lower velocity flight or gliding to maintain a better cloak.
 * The Mirage Colloid Stealth System allows the suit to completely vanish from any form of detection. It is often used for brief moments to perform blitzkrieg assaults on targets before they can react, though it can be used to escape from combat if the situation turns for the worse. The cloak performs at reduced effectiveness when the suit is moving at high speeds, such as flight, forcing it to resort to lower velocity flight or gliding to maintain a better cloak.