Dawn Mobile Suits

"Part of the reason for the initial success of the first Military Mobile Suits was that The Earth Alliance underestimated the benefits of the Active Mass Balance Auto Control (AMBAC) that the limbs of a mobile suit provide in outer space. Combined with an Operating system that allows the humanoid, or quadraped, unit to move with the speed of a human's reflexes and you have a system with enough maneuverability to revolutionize combat."

- Markus Navarre Veteran ZAFT Mobile Suit Tech The Mobile Suit is a humanoid war machine orginally developed by some engineers from the PLANTs for use by ZAFT and their fight against the Sponser Nations. Thanks to the sheer sensitization of the design and the complicated operation system only Coordinators can pilot these awesome tools of war. Only later was a Natural OS System was developed allowing Naturals to pilot mobile suits.

Overview
The mobile suit sports a humaniod shape and is usaully from 17 to 18 meters tall. In addition to the standard range of bipedal movement, mobile suits are equipped with thrusters, attached to the backs of many mobile suits, which helps them to fight in space as well as allow to jump when under gravity. The mobile suit also sports the Active Mass Balance Auto Control (AMBAC) System a fundamental technology that allows for thrusterless manoeuvring in the zero-G environment of space by mobile suits by means of precise movement control of their limbs. Visual data is gathered through sensors built into the head, which have thermographic capability and an array of other data-collection functions which are collated in real-time. These sensors are commonly covered with a thin layer of some sort of glass which protects it from dust and very minor debris. Mobile Suits are piloted from a cockpit set in the torso of the machine allowing great balance.

Mobile Suits in the Cosmic Era are powered by a rechargeble battery that gives the machine limited operational time limit. Therefore mobile suits are not usaully seen far from a base or ship due to this limitation. This is thanks to the development and deployment of N-Jammers by PLANT Engineers which limit opitions to power mobile suits. The Earth Alliance G-Weapon Project developed a new battery for the G-Weapon mobile suits, however even then these mobile suits don't have the operational limit that other, more standard, mobile suits sport due to the high-energy beam weapons and Phase Shift Armor which drains the battery. Some thought has gone into other ways of powering mobile suits but as of yet nothing has been developed to replace the battery as the primary source of power of mobile suits thanks to the N-Jammers.

The Mobile Suit is typically armed with several types of handheld weapons, including rifles, swords of various breeds, and heavy-duty cannons, and only sported limited internal weapons. The Alliance G-Weapon project has developed new beam weapons including a beam rifle, that rivals the power of a battleship's main gun, and a beam saber which was far superior over the old convential swords. The G-Weapon Project also developed the Striker Pack Weapon System which is equipped to the new GAT-X105 Strike G-Weapon which changes the mission of the mobile suit. These packs give a mobile suit the ability to adapt to its mission requirments and becomes standard for many future mobile suits thanks to the success of the design.

Brief History
First developed by engineers working for the PLANTs in CE65, the Mobile Suit has become the weapon of choice in the war raging throughout the Earth Sphere. It is completely a step above the feeble Mobile Armors of the Earth Alliance allowing ZAFT to have a such a successeful war against them so far. The PLANTs are not the only one that has developed mobile suits for thanks to stealing incomplete plans for the ZAFT GINN soon after development the Republic of Altair manages to develop their own series of Mobile Suits. Also many others, including the Alliance, are trying to developed their mobile suits as well. However none can get around the problem of the Operating System which is too complicated for Naturals to use correctly. Only coordinators like those that take up much the population of both the PLANTs and the Republic are able to pilot them.

In late CE70 during the Wars lull in fighting the Earth Alliance has finally started a feasble Mobile Suit Development Project with the illegal help of Morgenroete Inc., based in the neutral nation of Orb. These mobile suits or better known as G-Weapons have changed the face of Mobile Suit combat thanks to the introduction of new beam weapons and armor. This sets off a major mobile suit arms race as many other factions through the Earth Sphere race to develop new mobile suits and mobile suit technologies. It also starts a whole new stage of the war as both sides sport new mobile suits and the war just gets worse thanks tot his.

As CE71 begins and the second year of the war starts the mobile suit has become the overall icon and weapon of choice for the contiuned war ahead.

ZAFT/PLANTs

 * ZGMF-1017 GINN
 * ZGMF-515 CGUE
 * AMF-101 DINN
 * TFA-2 ZuOOT
 * TMF/A-802 BuCUE
 * UMF-4A GOOhN

Earth Alliance

 * GAT-X101 Rubicon
 * GAT-X105 Strike
 * GAT-X209 Hunter
 * GAT-01 Strike Dagger
 * GAT-01A1E Elite Dagger
 * GAT-01A1 Dagger
 * GAT-01D1 Duel Dagger
 * GAT-01D Long Dagger
 * STF-01E Wyvern Elite

United Emirate of Orb

 * MBF-P01 Gold Frame
 * MBF-P02 Red Frame
 * MBF-P03 Blue Frame
 * MBF-M1 Astray
 * MBF-M0 Astray Pre-Production Type
 * MBF-M1C Astray Cannon
 * ORB-00A Vanguard
 * MBF-00A Vanguard Astrays
 * MBF-M1U Astray Marine Type

Republic of Altair

 * AMD-02 Guardian
 * AMD-02C Guaridan Cannon
 * AMD-02S Guardian Custom
 * AMD-05 Sentinel
 * GAT-X00B Bravo Frame

Others (Third Parties, Pirates, Mercenaries)

 * STF-01D Wyvern Regular
 * STF-01E Wyvern Elite
 * STF-01F Wyvern Ace
 * STF-01G Wyvern Desert Type
 * STF-01H Wyvern Sniper
 * STF-01I Wyvern Scout
 * STF-01J Wyvern Worker
 * LPW-01A GINN Guardian Type
 * LPW-01T GINN Guardian Trainer Type
 * MWF-JG01 GINN Junk Guild Worker Type
 * MWF-JG02 Raysta