Thread:Freighttrain, The/@comment-3542404-20191216050942/@comment-35876453-20191216072118

Well I've had a look at some of the other blog posts on the Gundam wiki and there are several about topics closer to fanfiction than mine are and more than a couple that consist of two or less words in total...

And yes my blog posts are completely different from actual fanfiction stuff, which from my understanding is usually just alteration or addition of characters or events in official franchise lore for the purpose of storytelling or roleplaying, though if by 'mostly-established content' you're referring to the broader classifications I use consisting of their battlespace viability and armour material/energy source, then that part is more about organising those factors into a format that most quickly and clearly shows which vehicles are best suited for what missions and combat roles, so basically categorising those preexisting classifications into a well ordered and comprehensive system that could be readily used as a tool for actual miilitary application.

Though the most original and extensive part was all of the acronyms and initialisms I developed for each type of vehicle, as well as the descriptions they are used in that quickly details more specifically what kind of vehicle it is and what it could be used for, without having to read the entire article for each mobile weapon.

This all might needlessly intricate and complicated but since After Colony and Anno Domini are the two Gundam timelines that espouse the genre of hard science fiction more than any others, I thought it would be worthwhile making them even harder with some proper tactical infrastructure.