Zero Reaper System

The Zero Reaper System is an extremely dangerous and potent system used solely by mobile suits which have been exposed to an unknown liquid in the Zero Era.

Description & Characteristics
Despite its power the Zero Reaper System is an incredibly elegant system, it allows for the creation and control of what are most likely multiple techno-organic tendrils. These tendrils are very dangerous and are capable of several actions, due to their techno-organic nature the only feasibly way to control them is through direct mental manipulation, however the very nature of the system makes it very difficult to control, even to those with enhanced spatial comprehension. This is because the tendrils are created out of billions of techno-organic nanites, all of them work together to form and function as a single entity. In order to control the system the pilot must be able to control such a massive number of nanites. When inactive the nanites integrate with the mobile suit's armour, allowing for rapid formation when needed.

Once successfully controlled the system functions at the whim of the pilot, it's primary function is to create the tendrils which then make direct contact with an enemy mobile suit and then temporarily integrate with the on-board systems. Once connected the system is able to perform a number of actions, including digitally overwriting commands from the target suit's pilot with those of the controller of the Zero Reaper System. In essence this means that as long as a direct connection is maintained the target systems are under complete control of the Reaper System, alternatively the system can be used as a means of data acquisition; brute-force hacking its way into any database and then downloading the contents.

The Zero Reaper system is especially to pilots using a mental control system with their mobile suit, as technically the pilot is temporarily part of the suit the Reaper system does have "access" to them. This means that the pilot's mind is susceptible to attack which can result in extreme pain, mental damage and possibly even death. However due to the complex nature of the brain and the memory storage process the system cannot "read" the pilot's mind, this incompatibility may be what makes the system so dangerous to enemy pilots in the first place.

Unfortunately the principles of nanotechnology make it very difficult to defend against. Nanites are capable of manipulating matter at the atomic level, rendering standard armour plating nearly useless. Nonetheless the system does have a few weaknesses, firstly the tendrils must maintain direct contact, if they're severed the connection is terminated. Secondly armour with a more complex atomic structure is more effective at blocking attacks as it slows down the infection process, additionally the Zero Reaper system cannot easily penetrate particle defences (e.g.: beam shields).

System Features

 * Control System
 * Allows for interpretation of mental commands from the pilot.


 * Techno-organic nanites
 * The key component of the system, the nanites are what form the tendrils and make the system so dangerous.

History
Unknown..

Notes & Trivia

 * The Zero Reaper System bears a resemblance to DG Cells from Mobile Suit G-Fighter.
 * With the two suits seen using the system so far, GNX-X129 Deva Reaper produces black tendrils with green circuitry patterns while GNX-X139 Sin Shinigami Gundam produces black tendrils with red circuitry patterns. It's not known whether this was a personal choice or if it's a reflection of the pilot's nature.